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The clothes designed by users will eventually be worn on their avatars and appreciated by other users, thereby achieving influence and a sense of accomplishment . During the design process, users can fully express their own aesthetics and clothing personality, and constantly explore design methods to acquire new skills during design, forming good positive feedback and encouraging users to continue to create. SocialInfluence|Intrinsic motivation The sense of identity belonging that users pursue will lead to largescale dissemination and use of products. For users who are able to socialize in the product, they will gain a sense of social belonging Relatedness.
Many games have added social attributes to make users feel like they are part of the platform com Armenia WhatsApp Number munity and spread the word and lead teams spontaneously. This sense of belonging mainly comes from four aspects Social Identity Feeling that one belongs to a certain social group or network, and has a certain status and sense of identity in the group or network. Social Pressure Feeling the expectations and pressure from others, thus affecting one's own behavior and decisionmaking. Social Reward Obtain recognition and rewards from others, thereby enhancing one's social status and sense of selfworth.

Social Learning Being able to learn new knowledge and skills from the behaviors and experiences of others, thereby improving one's social abilities and competitiveness. Common design methods include friends, social rewards, community tasks, logos, showoff buttons, consistent goals, mentors and apprentices, a sense of glory, etc. Case National Karaoke In the product National Karaoke, social influence is very obvious. National Karaoke is a social entertainment product with singing as its main function. Through this product, users can record their own songs and upload them to the platform to share with other users. The following is the specific manifestation of social influence in national karaoke products Users in National Karaoke can build their own social relationships and social identity by uploading their own songs and interacting with other users .
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